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《三维效果制作软件》(Electric Image Animation System EIAS )v8.0 Win\Mac[压缩包]

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发表于 2009-7-12 08:26:29 | 显示全部楼层 |阅读模式


中文名: 三维效果制作软件
英文名: Electric Image Animation System EIAS
资源格式: 压缩包
版本: v8.0 Win\Mac
发行时间: 2009年
制作发行: EI Technology Group LLC.地区: 美国
语言: 英文
简介:




官方网站 http://www.eitechnologygroup.com/products/...n_system


Electric Image Animation System 是一款集成几个完美的三维效果制作软件,它包有动画,摄相,渲染和射点效果。它一承以前的产品特点,并能制作更为惊险的三维动画。 EIAS动画系统包括Animator和Camera两部分,并可直接输出ShockWave 3D格式。该动画软件基于一个新的架构,该架构提供了一个功能强大的新型模式、动画表现能力和多平台的支持能力。






EIAS 8
The latest version of our flagship software includes several unique features, several peerless features and plenty of useful treats to compliment them. Full EIAS v8 Feature List. We've overhauled the lighting system to give you access to industry leading tools that, we feel, will not only allow you to create truly stunning images, but they will cut down the time it takes you to create them. Through several innovative features such as Light-Graphs and the newly optimized, and now extraordinarily fast, soft-shadows, we hope to make your life a good chunk easier. This is also the first release of EIAS to include a 'User Pack', a group of features designed, short-listed, and voted for by our users. This has been such a successful project that we plan to repeat it!
Some new candy for 3D designers and those into graphic stuff. Released by Lz0 for Win & OSX.
Description: Electric Image Animation System: the 3D software that no CGI artist should live without. For almost 15 years the Electric Image Animation System has delivered superior 3D graphics at a fraction of the cost. If you are looking to create Hollywood Style 3D graphics you don’t have to look any further. EIAS’ rendering speed is ideal for the fast pace of TV and Feature Film production. The Electric Image Animation System (EIAS) is an eminent 3D animation and rendering package. Available for the Mac and PC, with it, you can texture, animate and render your 3D scenes. Extraordinarily, EIAS includes the ability to network render to an unlimited number of computers across both platforms. EIAS presents advanced ‘buzz-word’ features in an easy to use, no nonsense interface.
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EI Technology Group, LLC is a progressive technology company that specializes in the design and distribution of award-winning 3D Animation applications for both Macintosh, Windows and Intel Mac operating systems. EITG's software has been used in many films and television shows including but not limited to:
Pirates of the Caribbean: The Curse of the Black Pearl, Daddy Day Care, K-19: The Widowmaker, Gangs of New York, Austin Powers: Goldmember, Men In Black II, The Bourne Identity, Behind Enemy Lines, Time Machine, Ticker, JAG - Pilot Episode, Spawn, Star Trek: First Contact, Star Trek: Insurrection, Galaxy Quest, Mission to Mars, Austin Powers: The Spy Who Shagged Me, Star Wars Episode 1: The Phantom Menace, Titan A.E., U-571, Dinosaur, Terminator 2: Judgement Day - DVD Intro, Jungle Book 2, and Lost In Space.

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System Requirements
Macintosh: OS 10.4 or newer, Mac G5 or Intel processor, 1GB RAM, 32-bit 3D Graphics card with at least 256MB of memory, USB Port
Windows: Win XP/Vista, 1GHz or faster processor, 1GB of RAM, 32-bit 3D Graphics card with at least 256MB of memory, USB Port

When it is time to apply surface materials and textures,             #
#   light your scenes, and animate your models, no program           #
#   delivers like the Electric Image Animation System. It was        #
#   created from the ground up with designers and animators in       #
#   mind, the interface and workflow are simple and intuitive,       #
#   yet, the application is tremendously feature-packed.             #
#                                                                    #
#   teapotteapotteapot  Workflow                                     #
#                                                                    #
#   EIAS Animator delivers the essentials better than any other      #
#   product. Most animators agree that there are critical            #
#   sections in a 3D program that are most important to              #
#   successful design. Most notably: texturing, lighting,            #
#   deformations, the curve editor, character animation, and the     #
#   ability to work effectively on HUGE projects. All of these       #
#   requirements are met intuitively within Animator.                #
#                                                                    #
#   The Electric Image Animation System has been used by many of     #
#   the largest Architecture firms in the world because of its       #
#   incredible ability to house thousands of objects and upwards     #
#   of 30 million polygons in a single scene. Most programs          #
#   would simply crash or freeze when importing this number of       #
#   polygons, but EIAS will bring you the stability you need to      #
#   get your project done flawlessly. Our favourite things about     #
#   working in Animator include:                                     #
#                                                                    #
#   1. Animator is designed for designers.     2. It has             #
#   extensive project management tools.     3. It presents           #
#   advanced features in a approachable shell.     4. It has the     #
#   ability to work with enormous projects.                          #
#                                                                    #
#   New Animator 8.0 Features  The Texture Pack  teapot              #
#                                                                    #
#   Key Features                                                     #
#                                                                    #
#   1. EXR and 16bit image input support.     2. Rotoscope           #
#   improvements.     3. Improved Reflection/Sky Mapping and         #
#   controls.     4. Normal Mapping and Bump improvements.           #
#   5. Displacement Sea Level.     6. Light Maps.     7.             #
#   Higher-resolution OpenGL textures.                               #
#                                                                    #
#   EXR and 16bit image input support                                #
#                                                                    #
#   Animator and Camera are now both capable of reading and          #
#   using both EXR and 16 bit QuickTime files for any use. EXR       #
#   textures can be used in the role of HDRI files(with or           #
#   without alpha channel).  Rotoscope improvements                  #
#                                                                    #
#   Backdrops Backdrop options have been moved from the World        #
#   Dialog to the Camera Dialog, this is because, functionally,      #
#   they are the same as Rotoscopes. Rotoscopes You can now edit     #
#   rotoscopes as if they were normal textures - that is to say,     #
#   double clicking on them will open the standard Texture Info      #
#   window. Two or more rotoscope textures are combined              #
#   according to their blend modes, just as material textures.       #
#   Procedurals can be used as well. In EIAS 8, a rotoscope can      #
#   have any mapping type, just like reflection maps (Spherical,     #
#   LightProbe, Vert Cross etc.). The result will be that your       #
#   camera will seem to be inside a surrounding infinite sphere      #
#   with the rotoscope applied to the inside of it. As you move      #
#   the camera, you will see different parts of this                 #
#   environment. This feature can be previewed in Animator's         #
#   View windows.  Improved Reflection/Sky Mapping and               #
#   controls                                                         #
#                                                                    #
#   Reflection maps are now combined according to their blend        #
#   modes. A procedural applied in the reflection maps list now      #
#   is treated as a real reflection (in EIAS 7 it was a              #
#   reflectivity multiplier).                                        #
#                                                                    #
#   All sky maps lists (GI Sky maps, world RT reflections and        #
#   refractions) can have any number of textures that are            #
#   combined in Camera. Procedurals can be used as well. The         #
#   only exception is "Adaptive sky map" GI mode. It requires a      #
#   single texture that should be a LDR/HDR image.  Normal           #
#   Mapping and Bump improvements                                    #
#                                                                    #
#   Normal maps (a kind of bump map) are moved to tangent space      #
#   because now it's a more popular and usable kind of normal        #
#   maps that allows the use of UVs and others kinds of mapping.     #
#   Bump calculations have been improved in general and appear       #
#   even smoother.  Displacement Sea Level                           #
#                                                                    #
#   This new additional control adds/subtracts a constant value      #
#   to the applied displacement. It's useful for organic shapes      #
#   such as those coming from ZBrush.  Light Maps                    #
#                                                                    #
#   Instead of a single light projection map, EIAS 8 offers a        #
#   standard texture list of light maps supporting all types of      #
#   reflection mapping and procedurals.  Higher-resolution           #
#   OpenGL textures.                                                 #
#                                                                    #
#   The OpenGL Texture window now uses a maximum resolution of       #
#   1024x1024 as oppose to the old 256x256. This makes exact         #
#   texture placement much easier. In addition to this, textures     #
#   now load twice as quickly.  The User Pack -                      #
#   Animator  teapot                                                 #
#                                                                    #
#   Key Features                                                     #
#                                                                    #
#   1. "Remove from selection set" has been added to the             #
#   Object contextual menu.     2. Enable/Disable channels           #
#   animation ("green triangle") was added to the preferences.       #
#   3. Exported FACT can be automatically re-imported and            #
#   added to the project.     4. Imported series of FACT files       #
#   (for cycle groups) are now added in order sorted by their        #
#   file names.     5. When you right click on the title bar of      #
#   the Camera View window, the pop-up menu shows label color        #
#   and a light/camera icons next to the respective items in the     #
#   list.     6. A new contextual menu was added for the             #
#   textures in the Material Info window. Procedurals interfaces     #
#   also can be opened by selecting the procedural in the list       #
#   and pressing the 'P' key.     7. In the Texture Info window      #
#   for Flat, Cubic and Procedural mapping, a new "AutoEdit"         #
#   pop-up was added to constrain XY(Z) scales.     8. A new         #
#   feature, "Fill Velocities", was added to the Function Curve      #
#   Editor.     9. Parametric Surface Plug-In.    10.                #
#   AdaptiveDicer Plug-In.                                           #
#                                                                    #
#   New Strength Map Tools                                           #
#                                                                    #
#   1. Save/Load strength map to re-assign it from a low-res         #
#   model to a higher-res one or vice versa.     2. Strength         #
#   maps blur/contrast tool.     3. Strength map mirror tool.        #
#   4. Strength map unfold tool saves a map as a .img texture        #
#   by using the model's UVs.         


安装方法:

  1.   1) Unpack.                                                      
  2.   2) Install.                                                      
  3.   3) Overwrite the original files with the cracked ones.           
  4.   4) Enjoy!                                                        
  5.                                                                   
  6.   Electric Image Animation Studio EIAS v8 was originally designed and developed for MAC OS. therefor the Windows port is very buggy. Remember to use Windows XP + SP3 and it will run flawlessly.  
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F-Secure 自动升级代理 8.23 build 2865
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